Author Topic: Cave Dweller feedback mod -- ANSWERED  (Read 280 times)

jonboper

  • Diode Destroyer
  • *
  • Posts: 32
    • View Profile
Cave Dweller feedback mod -- ANSWERED
« on: September 27, 2017, 08:49:06 AM »
I am trying to implement the feedback mod I've seen pictured so many times here, and am not quite sure I'm understanding things. The mod is described clearly here http://www.madbeanpedals.com/forum/index.php?topic=25510.0 but I am still too newb to understand some of the descriptions. As a visual person, is this the correct implementation of the mod as described?

I feel like I'm probably missing something...
« Last Edit: October 13, 2017, 09:01:07 AM by jonboper »

jonboper

  • Diode Destroyer
  • *
  • Posts: 32
    • View Profile
Re: Cave Dweller feedback mod
« Reply #1 on: September 27, 2017, 11:40:16 AM »
After re-reading a bunch of times and doing more research, I believe this is much closer to what is described in the post:

« Last Edit: September 28, 2017, 08:17:39 AM by jonboper »

Boba7

  • Electron Doctor
  • *****
  • Posts: 550
    • View Profile
Re: Cave Dweller feedback mod
« Reply #2 on: October 10, 2017, 03:12:38 PM »
You want to wire it like that I think

This way if you turn the trimpot fully cw it's like shorting pin2 & 3 of the fbk pot, and if you turn it a bit ccw it'll take more and more time to oscillate.

jonboper

  • Diode Destroyer
  • *
  • Posts: 32
    • View Profile
Re: Cave Dweller feedback mod
« Reply #3 on: October 13, 2017, 09:00:44 AM »
Thanks Boba7, your scheme might work, I didn't test it out because in the meantime I had help on another forum. What ended up working for me is this: