madbeanpedals::forum

Projects => Build Reports => Topic started by: LaceSensor on February 02, 2013, 07:59:03 PM

Title: Counterpoint SDX (Zero Point content)
Post by: LaceSensor on February 02, 2013, 07:59:03 PM
Received my boards from Brian this week and got this finished over 2 sittings.
Had a problem where I broke the rotary switch trying the put a knob onto it :( so I decided to ditch the breakout board and just manually wire stuff up. At the bottom Ill write the pinout for people incase it happens again.

The delays sound really cool. Brian is modifying some build doc stuff.
R3 might change from 1M to 470K to make the dry path at unity gain.
I was getting a volume bump on my dry path with the 1M

also, some wierd stuff was happening with getting a really short delay.
I changed Q2 and Q3 around and the delay times extended. In the end I settled for a 100kB to get some long delay times out of it.

The Modulation on this thing really is the best feature, it sounds amazing.
The Ghost mode really works well for me too, definitely a great feature.
Path seems a bit more subtle.

Here is my build:

(http://i1178.photobucket.com/albums/x374/LaceSensor1/IMG_0352_zps4cccfb82.jpg)

(http://i1178.photobucket.com/albums/x374/LaceSensor1/IMG_0355_zpsaba90669.jpg)

Graphics arent the cleanest, but I can live with it.

Here is the pin out for the connector

1 - A
2 - B
3 - 1
4 - 5
5 - 6
6 - 2
7 - 4
8 - 8
9 - 3
10 - 7
Title: Re: Counterpoint SDX (Zero Point content)
Post by: nzCdog on February 02, 2013, 08:09:23 PM
Woo!  Is this the first zero-point 'jumbo' build report? Great job mate... what enclosure did you use in the end?

QuoteHad a problem where I broke the rotary switch trying the put a knob onto it
Doh! :(
Title: Re: Counterpoint SDX (Zero Point content)
Post by: LaceSensor on February 02, 2013, 08:16:18 PM
Quote from: nzCdog on February 02, 2013, 08:09:23 PM
Woo!  Is this the first zero-point 'jumbo' build report? Great job mate... what enclosure did you use in the end?


I believe so, and its a 1590XL / 1790ns
Title: Re: Counterpoint SDX (Zero Point content)
Post by: monkeyssj1 on February 02, 2013, 09:49:51 PM
I wanna hear some demos of this thing :)
Title: Re: Counterpoint SDX (Zero Point content)
Post by: madbean on February 02, 2013, 09:57:28 PM
For the Path switch, try cranking up the repeats on the Tape setting and flipping it on and off. This is where it is most noticeable.

Congratulations on the build!
Title: Re: Counterpoint SDX (Zero Point content)
Post by: midwayfair on February 02, 2013, 11:09:11 PM
Great job, Lace! Glad you got it working. :)
Title: Re: Counterpoint SDX (Zero Point content)
Post by: pryde on February 03, 2013, 01:07:00 PM
Looks great! congrats on a fine build. motivates me to tackle that beast  ;D
Title: Re: Counterpoint SDX (Zero Point content)
Post by: jimilee on February 03, 2013, 04:45:07 PM
Delays are the new black this year!! Love it,can't wait to try it.