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Projects => Build Reports => Topic started by: GhostofJohnToad on May 14, 2013, 12:06:37 AM

Title: ZeroPoint SDX finished!
Post by: GhostofJohnToad on May 14, 2013, 12:06:37 AM
(http://i1180.photobucket.com/albums/x404/GhostofJohnToad/IMG_0114_zps44d5131c.jpg) (http://s1180.photobucket.com/user/GhostofJohnToad/media/IMG_0114_zps44d5131c.jpg.html)

(http://i1180.photobucket.com/albums/x404/GhostofJohnToad/IMG_0104_zpsabfaaeb5.jpg) (http://s1180.photobucket.com/user/GhostofJohnToad/media/IMG_0104_zpsabfaaeb5.jpg.html)

(http://i1180.photobucket.com/albums/x404/GhostofJohnToad/IMG_0106_zps089e3d78.jpg) (http://s1180.photobucket.com/user/GhostofJohnToad/media/IMG_0106_zps089e3d78.jpg.html)

Just finished up my ZPSDX after a few minor hiccups... DC jack, stupid wiring mistakes, and decal issues.  Pretty happy with the graphics mostly.  I knew it had to have "Time And Relative Dimension in Space" references.  8)  The main big logo reads ZeroPoint SDX in Gallifreyan.  Well supposedly anyhow.

The sound is very, very nice.  I prefer the analog and deep sections most.  Very musical and inspiring and I really love the ghost feature. The modulation is very nice as well, especially the chorus. The path is one of those settings if I were doing again I probably would have left it off.   It's very minor and I can't see using in any other position than to the right.  The tape and shimmer settings are ok, but I need to play with them a bit more to tell how I really feel about them. 

The slam function is not what I was expecting.  I was hoping for a more gentle ramp up to the chaos but as it is it does really "slam"  the effect.  Is there a way to control the onset and ramp it more?

I could see this quickly becoming my go to delay for most things.   Most Excellent design, Brian!
Title: Re: ZeroPoint SDX finished!
Post by: Parra on May 14, 2013, 12:15:53 AM
nice build, cool labels and finish.
Title: Re: ZeroPoint SDX finished!
Post by: stecykmi on May 14, 2013, 12:20:05 AM
looks very sharp! I would remove the plastic washer on the stomp switch so it matches the slam switch, but that's just me.

you could try putting a small resistance in series with the slam switch. this might help slow it down slightly.
Title: Re: ZeroPoint SDX finished!
Post by: GhostofJohnToad on May 14, 2013, 12:25:16 AM
Yes I'm going to fix the washer
Title: Re: ZeroPoint SDX finished!
Post by: nzCdog on May 14, 2013, 12:29:22 AM
Dang that is a cool build!
Nice job... love the graphics, very pro
Title: Re: ZeroPoint SDX finished!
Post by: alanp on May 14, 2013, 12:44:50 AM
Quote from: GhostofJohnToad on May 14, 2013, 12:06:37 AM
The main big logo reads ZeroPoint SDX in Gallifreyan.  Well supposedly anyhow.

It's not as if I know enough about Doctor Who to argue with you! (I don't think we've turned our 2nd hand TV on since it came through the front door. We only found out the one before that was totally broken several months AFTER it was broken.)

With all these ZP's, I'm starting to think I might have to build one... a delay that I don't really need... but...
Title: Re: ZeroPoint SDX finished!
Post by: gordo on May 14, 2013, 12:51:17 AM
That's a great looking pedal.  You guys are starting to make the commercial stuff look bland.