Author Topic: Cab-Sim/Headphone-Amp/Blender  (Read 7153 times)

Marshall Arts

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Cab-Sim/Headphone-Amp/Blender
« on: February 05, 2016, 04:43:09 AM »
This is slowly coming together. I had bad luck with the enclosure twice - it broke where I drilled the last hole (last picture, bottom left) and it had a "belly", so the toner for the lion did not stick to the enclosure (I realized before etching and covered that area with tape). Anyway, first time I did a (partly) reverse etch. This one will be treated hard, so I use it as it is.

The PCB is my take on a tillman booster, ROG Condor Cab Sim, a ROG ruby amp, a MXR MicroAmp, and a mixer all in one. I will use it to practice with headphones, blend in backing tracks, slave-power other effects, blend two cell phones for small parties, record with cab sim, drive a 1x12" cabinet (actually gets quite loud!) etc. It will work with a battery as well. The footswitch can shut off one channel (e.g. if I blend in a metronome and want to mute it temporarily).

If you dig it, I still have sample PCBs and a build documentation available...
« Last Edit: June 24, 2016, 08:07:28 AM by Marshall Arts »

Ettore_M

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Re: Cab-Sim/Headphone-Amp/Blender
« Reply #1 on: February 05, 2016, 05:27:42 AM »
Nice build mate!  :)
I wanna build something similar for a friend of mine, but I'm going to use another Cab Sim circuit,  maybe the Marshall one. How does your combo sound?

Hector
" I would first try what I call The American Approach, which is simply this: "If X is good, then 2X simply HAS TO BE twice as good."  ;D "
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Marshall Arts

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Re: Cab-Sim/Headphone-Amp/Blender
« Reply #2 on: February 05, 2016, 05:48:49 AM »
The cab sim uses the values from the marshall circuit (Details: http://www.runoffgroove.com/condor.html).

It sounds well with headphones, I added an additional Hi-cut for less noise/hiss (cuts off high enough to not influence the guitar signal too much but prevent ear fatigue). Switching the Cab-Sim on and off produces a clicking noise (only once, so I can live with that). It can be loud on a cab, at very high settings (beyond living room level) it gets noisy / oscillates. It is perfect for the use cases I intended it for.

Lubdar

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Re: Cab-Sim/Headphone-Amp/Blender
« Reply #3 on: February 05, 2016, 06:15:19 AM »
Thats really cool!
(--c^.^)--c

287m

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Re: Cab-Sim/Headphone-Amp/Blender
« Reply #4 on: February 05, 2016, 12:03:59 PM »
always nice build mfunky

the lion make me remember simba lion king, maybe the first cartoon movie i watch in theatre with my own money when i kids, under 10 :D

SlaveUnit

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Re: Cab-Sim/Headphone-Amp/Blender
« Reply #5 on: February 05, 2016, 01:06:33 PM »
Very cool and very handy tool!

jtaormina

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Re: Cab-Sim/Headphone-Amp/Blender
« Reply #6 on: February 05, 2016, 09:43:41 PM »
Dude you can totally fix that with some JB Weld I'm sure of it. That stuff is strong as hell.

Marshall Arts

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Re: Cab-Sim/Headphone-Amp/Blender
« Reply #7 on: February 05, 2016, 11:58:50 PM »
Dude you can totally fix that with some JB Weld I'm sure of it. That stuff is strong as hell.

Never heard of that - cool, I will try that, thanks!

Marshall Arts

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Re: Cab-Sim/Headphone-Amp/Blender
« Reply #8 on: February 07, 2016, 06:27:21 AM »
Build instruction attached
« Last Edit: June 24, 2016, 06:10:48 AM by Marshall Arts »

Marshall Arts

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Re: Cab-Sim/Headphone-Amp/Blender
« Reply #9 on: February 07, 2016, 11:39:51 AM »
my vacation setup: Zendrive into HOF reverb into Leo Cab Sim Amp into Headphone. Blended with a great youtube backing track (Robben Ford "Help the Poor"). I used to use positive grid, but this is way better (especially with youtube backing tracks, which was never possible with positive grid).

 :) :) :)
« Last Edit: June 24, 2016, 06:11:05 AM by Marshall Arts »

Muadzin

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Re: Cab-Sim/Headphone-Amp/Blender
« Reply #10 on: February 08, 2016, 06:01:59 AM »
I'm so glad this project is back on. I was worried it had disappeared in the Great Forum Crash.

copachino

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Re: Cab-Sim/Headphone-Amp/Blender
« Reply #11 on: February 08, 2016, 08:57:41 AM »
do you still have some pcbs??
Affiliations: madbeanpedals fan and pedal porn lover....

matmosphere

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Re: Cab-Sim/Headphone-Amp/Blender
« Reply #12 on: February 08, 2016, 09:09:49 AM »
What is the guitar? Couldn't quiet place it. Tele with hummbucker bridge, single coil neck and deluxe pickgaurd?

Marshall Arts

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Re: Cab-Sim/Headphone-Amp/Blender
« Reply #13 on: February 08, 2016, 01:49:58 PM »
do you still have some pcbs??

yes - please send me a personal message for details.

Marshall Arts

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Re: Cab-Sim/Headphone-Amp/Blender
« Reply #14 on: February 08, 2016, 01:58:18 PM »
What is the guitar? Couldn't quiet place it. Tele with hummbucker bridge, single coil neck and deluxe pickgaurd?

The guitar is a partscaster: Sunburst Strat body with humbucker tele bridge, the creamery wide range humbucker, tonerider tele neck single coil, 5-way switch with Jerry-Donahue half-out-of-phase wiring, tele one piece maple neck.
It went through various iterations, with the current wiring (http://www.tdpri.com/forum/tele-technical/509479-fat-telecaster-wiring.html#post5988315) it is perfect for me.

The HOF looks a bit too much standard in this picture, I agree ;-)